Coding Quest

Arena Mat

Coding Quest Arena
Download coding Quest Sticker's

How to setup your Arena?

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Eligibility- Participants aged 15 years and above only.

Objective

In the Code Quest challenge, pre-program your bot to collect cubes from designated colored zones and deliver them to their matching colored zones within the allotted time. The bot should be completely autonomously programmed—once it starts, it must complete the entire arena on its own.

Arena Specifications

Section Dimension (Feet & Inches)
Outer Arena Length 8 ft
Outer Arena Width 6 ft
Green Box 1 ft × 1 ft
Red Box 1 ft × 1 ft
Blue Box 1 ft × 1 ft

How to play

  • Arrive with your bot fully programmed and tested before the challenge starts.
  • Place your bot at the designated starting point of the arena.
  • Program your bot to identify cup colours, collect them from their positions, and place them into the matching coloured sections.
  • Complete as many correct placements as possible within the given time limit.
  • The team that correctly places the most cups in the shortest time wins.

Bot size

  • Maximum size: 1.5 feet × 1.5 feet
  • Exceeding this limit will result in disqualification.

Scoring

1. Picking up from coloured section

  • When the bot reaches a coloured section , picks up a cube, and fully exits that particular coloured section , +5 points are awarded.
  • Example: If a green cube is picked from red coloured section and moves completely out of the section , +5 points are earned.

2. Placing in the matching coloured section

  • After picking up a cube, if the bot navigates to the matching coloured section and successfully places it within the marked section, +10 additional points are awarded.
  • Example: If a red cube is picked from the green section and placed in the red section, +10 points are earned.

3. Total Score Calculation

  • Total Score = Points for all cubes moves out (5 each) + Points for all cubes placed correctly (10 each).
  • Example: One cube picked and placed correctly = 5 + 10 = 15 points.
  • If all the 3 cubes are picked and placed correctly: 45 points total.

How to Win

  • A player can only win by successfully picking and placing all cubes in their correct coloured sections.
  • If multiple players finish, the fastest time wins.
  • If no player finishes, the highest score wins.

Time Duration

Maximum of 10 minutes per team.

Surprise Element

A special twist awaits all participants on event day!

Rules & Regulations :-

  • During the final match, you are not allowed to change your robot's code once it enters the arena..
  • The robot must start from the designated starting point in the arena.
  • Each team can have up to 4 members (excluding mentors). Only one mentor is allowed per team.
  • A maximum of 25 teams can participate in this challenge.
  • 5 points are awarded for each cup if completely removed from a different coloured section.
  • The challenge has a maximum time limit of 10 minutes.
  • Final Score = Points for all cubes picked up + Points for all cubes placed correctly.
  • The competition kit provided for the Coding Quest must be used exclusively for the Coding Quest Challenge. Mixing or combining parts from different kits may result in disqualification.
  • Only the components provided in the official kit are permitted for the competition. The use of any external parts may result in disqualification.
Download Competition leaflet